Munim Technologies

Newsroom

Updates from Munim Technologies

Product milestones, open source launches, partnerships, and company news as we build and ship across consumer and developer ecosystems.

Open SourceOct 7, 2026

munim-maps 0.5.1: Google 3D on iOS, MapLibre's globe and terrain, 3D over Mapbox and Google on Android

Google's photorealistic 3D map now works on iOS as well as Android, with munim's models drawn as Google's own 3D models. MapLibre gets a globe, 3D terrain and sky through MapLibre GL JS, chosen automatically when a map asks for them, with the 3D layer drawn inside it. On Android, MapModelLayer now draws over @rnmapbox/maps and react-native-maps' Google map, within half a point of each map's own projection.

Open SourceOct 7, 2026

munim-maps 0.5.0: MapKit, Google Maps, Mapbox, MapLibre and Cesium on iOS and Android

munim-maps is now one map API over five engines on iOS and Android. Pick MapKit, Google Maps, Mapbox, MapLibre (OpenStreetMap, no key) or Cesium per map, with the same markers, shapes, camera, events and 3D models, plus each engine's own features, from Google's photorealistic 3D and Mapbox's Standard style to Cesium's 3D Tiles. Engines with native 3D draw the models themselves, and the vehicle catalogue moved to the munim-maps-vehicles package, loaded from a CDN and cached on the device.

Open SourceOct 7, 2026

munim-location launches: every location feature for React Native

munim-location exposes Core Location and Android's location APIs in full: permissions and accuracy, one-shot and continuous positions, tracking that keeps running while the app is minimised or after it was closed, geofences with dwell, iBeacons, the compass and barometric altitude, GNSS satellites and NMEA on Android, and geocoding, with an Expo config plugin and typed Nitro bindings.

Open SourceOct 6, 2026

munim-maps 0.4.0: everything MapKit, terrain and a rebuilt catalogue

munim-maps now covers MapKit end to end: follow with heading, Apple's place cards and map controls, gradient routes, Look Around, React Native views as markers, and MapKit's services without a map, from place search and autocomplete to directions, geocoding and snapshots. Models can take altitudes above sea level and sit on real terrain, the 3D layer works over expo-maps, and the vehicle catalogue is rebuilt with windows, lights and markings shaped to each body.

Open SourceOct 5, 2026

munim-maps 0.3.0: a full MapKit map, the globe and satellites

MunimMapView is now a full MapKit map that replaces react-native-maps on iOS, with markers, shapes, tile overlays, every map event and the camera API. The standard map turns into a globe when zoomed out, satellites like the ISS and Starlink orbit it on 3D paths, models hide behind real buildings, any glTF / GLB, USDZ or OBJ file can be dropped in, Starship launches from a detailed Starbase pad with exhaust and smoke, and native apps can use it through Swift Package Manager.

Open SourceOct 5, 2026

munim-maps launches: 3D vehicles, floors and zones on Apple Maps

Introduced munim-maps, a Nitro-powered package that puts animated 3D models on Apple Maps in Expo and React Native, on its own map or over react-native-maps. It ships 48 detailed vehicles from cars and buses to F-22s, airliners and Starship, avatars that float at a person's real floor, power-ups and zone walls, matched to MapKit's camera to under a point.

Open SourceAug 6, 2026

munim-xr launches for native ARKit and ARCore

Introduced munim-xr, a Nitro-powered native XR view for Expo and React Native with world tracking, plane detection, hit testing, anchors, optional depth, light estimation, and snapshots on iOS and Android.

Open SourceAug 6, 2026

munim-ffmpeg launches and munim-bluetooth reaches 0.6.0

Introduced munim-ffmpeg for Nitro-powered FFmpeg and FFprobe workflows in Expo and React Native. munim-bluetooth 0.6.0 adds richer Android Classic discovery metadata alongside its BLE central/peripheral, LE L2CAP, and Apple Multipeer APIs.

Partnership2026

Partnership with Four Echelon

Munim Technologies collaborates with Four Echelon on product and engineering initiatives, delivering advanced 3D geospatial intelligence and real-time spatial mapping solutions.

CompanyFeb 18, 2026

Website rebrand

Munim Technologies unveiled a refreshed brand and website, reflecting our product-driven focus, open source ecosystem, and strategic partnerships.

Open SourceJuly 2025

Open source: munim-bluetooth, munim-wifi, munim-pencilkit

Launched and open-sourced munim-bluetooth (BLE abstraction for iOS, Android, and web), munim-wifi (network discovery and connectivity), and munim-pencilkit (PencilKit and drawing surfaces for iOS). All packages are on npm and GitHub.

Product2025

Motes started

Development began on Motes, an AI note-taking app for iPad, tablets, iPhone, web, and everywhere.

MilestoneOctober 2024

Manhunt acquired by Integrated Reality Labs

Manhunt, the location-based hide and seek game, was acquired by Integrated Reality Labs, Inc. The app had launched on the Apple App Store in July 2024.

ProductJul 30, 2024

Manhunt released on Apple App Store

Manhunt launched on the Apple App Store—the best way to play manhunt and hide and seek anywhere in the world.

ProductJan 5, 2024

Manhunt announced

Manhunt was officially announced as Munim Technologies' location-based game for playing manhunt and hide and seek globally.

Product portfolio

We build and ship first-party apps including Motes, MText, Alarme, and Tranquil across social, games, security, and wellness.

Open source

munim-maps, munim-xr, munim-ffmpeg, munim-bluetooth, munim-wifi, and munim-pencilkit expand ecosystem reach and developer adoption with full documentation and npm distribution.

Partnerships

We work with companies like Four Echelon to deliver joint solutions and real-time spatial intelligence and 3D mapping technology.

Media & contact

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